

The Russian I just mentioned has giant steel arms and can wield a massive rifle like it's nothing more than a derringer. They can install all sorts of crazy augmentations - ranging from arm blades to the ability to dash around in bursts of light. They have hands that could literally pop an average person's head open like a watermelon with just a casual grab. The entire time I played, I couldn't wrap my head around why the developers would try to make the oppressed underdogs we're supposed to be rooting for powerful cyborgs, with bodies and limbs of metal.

Storywise, Deus Ex: Mankind Divided is basically anything but.Įverywhere you go, you'll stumble into some unfortunate soul being crushed under the iron boot of the dystopian hell that is Prague - but the game's parallels to real world oppression and racism feel a tad off. Deus Ex: Mankind Divided is the latest entry in one of the smartest written series in gaming. I remember the moment we initiated dialogue, I noticed that the game's story was falling apart at the seams. I remember walking up to a big Russian man with an eye that reminded me of a fleshy version of the Solid Eye from Metal Gear Solid 4. I can remember it, clear as day, dropping down into Golem City and going to talk to the leader of an Augmented Rights group. Now I wish I had waited a bit longer before writing my impressions, as it was around the eight hour mark that things started going drastically downhill.

A few weeks ago, I wrote a glowing preview for Deus Ex: Mankind Divided after playing for about seven hours.
